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Welcome to the Go Dungeons Wiki! (BETA)

Hello this page is still under construction but I have listed out the Races and Classes available for my game. Enjoy!

Races

Human

Attribute Bonus: ALL +1

Hit Dice: 10d8 + 10

Age: 0-100

Size: Medium

Speed: Normal

Extra Skills/Traits:

Great Potential - Gain an extra proficiency in a skill.

Ambitious - Gain a +1 bonus on all skill checks.

Elf

Attribute Bonus: DEX +2, INT+2

Hit Dice: 10d8 + 20

Age: 0-500

Size: Medium

Speed: Fast

Extra Skills/Traits:

Dark Vision - You are able to see in the dark.

Elven Touch - You are able to heal someone or yourself with a touch. Heal for d4 + Hit Dice.

Dwarf

Attribute Bonus: CHA +2, WIS +2

Hit Dice: 10d8

Age: 0-250

Size: Small

Speed: Normal

Extra Skills/Traits:

Dark Vision - You are able to see in the dark.

Haggling - You have advantage in all Charisma checks.

Goliath

Attribute Bonus: STR +2, DEF +2

Hit Dice: 10d10 + 30

Age: 0-120

Size: Large

Speed: Normal

Extra Skills/Traits:

Super Strength - You have advantage on Strength checks.

Tough Skin - You gain a bonus of +2 AC

Dragonborn

Attribute Bonus: CHA +2, DEF +2

Hit Dice: 10d10 + 10

Age: 0-150

Size: Varies

Speed: Fast

Extra Skills/Traits:

Tough Skin - You gain a bonus of +2 AC

Dragon Breath - You have a special skill with your breath depending on the color of your skin.

  • Red - Able to breath fire. Deals a lot of damage. Resistant to fire or heat damage
  • Blue - Able to breath water and ice, Deals damage and chance to freeze (if ice). Resistant to cold damage.
  • Green - Able to breath poison (gas or liquid) and acid. Immune to poison.

Triton

Attribute Bonus: DEX +2, WIS +2

Hit Dice: 10d8 + 15

Age: 0-200

Size: Varies

Speed: Fast

Extra Skills/Traits:

Amphibian - Able to breath in air and water.

Fish Talk - Can communicate with sea creatures

Tough Skin - You gain a bonus of +2 AC

Others:

  • If there is a race that is not listed there, Consult with GM. Note: Humanoid Animals doesn't exist in the world.
  • Angels and Demons also exists but these are non-playable characters (Consult with GM if you want to work something out)

Classes:

You are able to choose to go Full Class by having both Primary and Secondary skills or choose to MULTI CLASS which only grants you the Primary skills of the classes chosen (max. 2)

Barbarian

Req. 13+ STR

Primary

  • Rage
  • Feral Instinct
  • Extra Attack
  • Reckless Attack
  • Primal Path
    • Ancestral Guardian
    • Berzerker
    • Aura
      • Desert
      • Sea
      • Tundra

Secondary

  • Brutal Critical
  • Sheer Might
  • Endless Rage
  • Totem Warrior
    • Bear
    • Eagle
    • Elk
    • Tiger
    • Wolf

Fighter

Req. 13+ STR/DEX

Primary

  • Weapon Mastery
  • Weapon Style
    • Duelist
    • Dual Wielder
  • Extra Attack

Secondary

  • Second Wind
  • Action Surge
  • Archetype
    • Battle Master
    • Champion

Knight

Req. 13+ DEF

Primary

  • Battle Roar
  • Protection
  • Defense Stance

Secondary

  • Banneret
  • Eldrich Knight

Rogue

Req. 13+ DEX

Primary

  • Super Stealth
  • Sneak Attack
  • Uncanny Dodge
  • Bonus Attack

Secondary

  • Evasion
  • Archetype
    • Arcane Trickster
    • Assassin
    • Duelist
    • Thief

Ranger

Req. 13+ DEX

Primary

  • Ranged Weapon Mastery
  • Monster Hunter
  • Long Ranger

Secondary

  • Foe Slayer
  • Archetype
    • Beast Master
    • Hunter
    • Arcane Archer/Gunslinger
    • Sharpshooter

Mage

Req. 13+ INT

Primary

  • Learn Mage Spells
  • Spell Slot Restoration

Secondary

  • Grand Master
  • Learn Superior Mage Spells

Druid

Req. 13+ WIS

Primary

  • Learn Druid Spells
  • Shape Shifter

Secondary

  • Superior Shape Shifter
  • Learn Superior Druid Spells
  • Druid Circle
    • Dream
    • Moon
    • Land

Bard

Req. 13+ CHA

Primary

  • Bardic Inspiration
  • Level Bard Spells
  • Song of Rest

Secondary

  • Level Superior Bard Spells
  • Battle Song
  • Song of Prophecy
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