Druid
Druid Primary
- Learn Druid Spells
- Shape Shifter - You are able to shape shift to any beast that you have encountered before
- You can stay as a beast hours equal to your WIS modifier.
- You gain the STR, DEF, DEX of the beast and keep your INT, WIS and CHA.
- The beast's HP is an extension of your HP. When it hits 0, you return to normal form with your previous health
- E.g If you have 1 HP as a beast and take 10 damage, you take an additional 9 damage to your real HP
- You can't cast spells as a beast
- You are very wise. Gain advantage on Mental Resistance roll
Druid Secondary
- Superior Shape Shifter - You are proficient in Shape Shifting
- Double the duration that you can stay as a beast
- You are able to choose the Attributes you keep or use from the beast
- Learn Superior Druid Spells
- Druid Circle - As a Druid, you chose a circle that you follow.
- Dream - You draw power from dreamlike realms. You can freely enter dreams mentaly or physicaly
- Druid Blessing - As a bonus action, you can choose yourself or an ally to heal with their hit dice. Can't be used consecutively.
- Dream Cloud - During rests, you are able to create a stationary dream cloud around you and your allies.
- Any creature inside this cloud is invisible from the outside
- Everyone inside the cloud gain +5 bonus on Stealth and Perception checks
- You will know when someone is approaching the cloud
- It vanishes when you leave the cloud
- Dream Path - You can create portals that connects dream realms to reality which can teleport creatures or even some attacks
- You can create portals equal to your WIS modifier
- You need to at least create 2 for this to work
- Only one can teleport at a time
- Moon - You draw power from the moon.
- Beast Heal - While in beast form, as a bonus action, you can spend a Spell Slot to heal yourself for your hit dice.
- Magical Beast - Your beast attacks gets added Magic damage. Add your WIS modifier to your attacks.
- Ultimate Shape Shifter - You can choose to Shape Shift only specific parts of your body.
- You can gain the STR, DEF and DEX if you want.
- Land - You draw power from the land.
- Natural Recovery - You can heal every turn as a bonus action as long as there is something of nature around.
- You heal with your hit dice
- Druid Spells Mastery - You become proficient in Druid Spells
- You add an extra damage dice to all your attack spells
- Druid Spells cost 1 less Spell Slot to cast
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