Go Dungeons Spells Druid

Coming soon. Spell Slot Restoration at rest Back to main page
 * Verbal (V) A verbal component is a spoken incantation. ...
 * Somatic (S) A somatic component is a measured and precise movement of the hand. ...
 * Long rest - Gain full Spell Slots back
 * Short rest - Gain Half of used Spell Slots back

http://dnd5e.wikidot.com/spells

Note: add water spells?

0

Acid Splash

Guidance

Gust

Infestation

Lightning Lure

Minor Illusion

Mold Earth

Poison Spray

Primal Savagery

Shillelagh

Thorn Whip

Thunderclap

1

Animal Friendship

Detect Poison and Disease

Earth Tremor

Entangle

Fog Cloud

Guiding Bolt

Healing Word

Snare

Speak with Animals

Thunderwave

Wild Cunning

2

Animal Messenger

Barkskin

Beast Sense

Calm Emotions

Darkvision

Find Traps

Gust of Wind

Moonbeam

Pass Without Trace

Protection from Poison

See Invisibility

Shatter

Spike Growth

Warding Wind

3

Call Lightning

Erupting Earth

Lightning Bolt

Meld into Stone

Plant Growth

Speak with Plants

Tidal Wave

Wall of Water

Water Breathing

Water Walk

Wind Wall

4

Control Water

Dominate Beast

Giant Insect

Grasping Vine

Hallucinatory Terrain

Stone Shape

Stoneskin

Watery Sphere

5

Contagion

Control Winds

Mass Cure Wounds

Tree Stride

Wall of Stone

6

Bones of the Earth

Chain Lightning

Heal

Move Earth

Primordial Ward

Wall of Thorns

7

Mirage Arcane

Resurrection

Whirlwind

8

Animal Shapes

Antipathy/Sympathy

Control Weather

Earthquake

Tsunami

9

Storm of Vengeance

True Resurrection